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Home/ Questions/Q 253837
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Editorial Team
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Editorial Team
Asked: May 11, 20262026-05-11T21:47:47+00:00 2026-05-11T21:47:47+00:00

I have an NSTimer that fires off every second, and on that second I

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I have an NSTimer that fires off every second, and on that second I update a UILabel by setting the text property like so:

remainglbl.text = [NSString stringWithFormat:@"%i:%02i", var1, var2];   

It works fine, but when I run it in xcode with Start With Performance Tool -> Leaks, it appears that the memory just keeps on climbing and climbing and climbing.

From my understanding, the string should be autoreleased (although I never see the memory decrease, or stop increasing).

Is this a memory leak? Is there a better way I can do this to keep my memory usage in check?

Thanks!

Update: code to create the timer is as follows:

timeTimer = [NSTimer scheduledTimerWithTimeInterval:1.0 target:self selector:@selector(changeTime:) userInfo:nil repeats:YES];  

code to cleanup at timer finish is as follows:

[timeTimer invalidate];
[timeTimer release];
timeTimer = nil;

Anything wrong with this? I thought the memory might be freed once the timer finishes, but it doesn’t.

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  1. Editorial Team
    Editorial Team
    2026-05-11T21:47:47+00:00Added an answer on May 11, 2026 at 9:47 pm

    I believe the problem was that I did not understand the performance tools. Running with the Activity Monitor does not show increasing memory usage.

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