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Home/ Questions/Q 9272295
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Editorial Team
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Editorial Team
Asked: June 18, 20262026-06-18T15:50:25+00:00 2026-06-18T15:50:25+00:00

I have an object of a custom type I’ve made (Menu) which can contain

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I have an object of a custom type I’ve made (Menu) which can contain child elements of the same type, which naturally can contain child elements and so on.

I wish to generate menus and submenus out of these objects, but I’m wondering how I can traverse them recursively so that I don’t have to hard code all my loops. I am a stranger to recursion, is anyone able to shed some light on how to traverse the Menu object and all the underlying objects?

Example code:

public class Menu {
    public int MenuID { get; set; }
    public int Name { get; set; }
    public Menu[] _ChildMenus { get; set; }
}
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  1. Editorial Team
    Editorial Team
    2026-06-18T15:50:27+00:00Added an answer on June 18, 2026 at 3:50 pm

    Here is one option:

    private void TraverseMenu(Menu menu)
    {
        Output(string.Format("Now reading menu #{0}, named {1}", menu.MenuID, menu.Name));
        if (menu._ChildMenus != null)
        {
            foreach (Menu child in menu._ChildMenus)
            {
                TraverseMenu(child);
            }
        }
    }
    

    If you need to know how “deep” each menu is nested you can add a level parameter:

    private void TraverseMenu(Menu menu, int level)
    {
        Output(string.Format("Now reading menu #{0}, named {1} in level {2}", menu.MenuID, menu.Name, level));
        if (menu._ChildMenus != null)
        {
            foreach (Menu child in menu._ChildMenus)
            {
                TraverseMenu(child, level + 1);
            }
        }
    }
    
    private void TraverseMenu(Menu menu)
    {
        TraverseMenu(menu, 0);
    }
    
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