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Home/ Questions/Q 6544907
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T11:31:20+00:00 2026-05-25T11:31:20+00:00

I have an object which owns a property Texture_ID. I need to initialize the

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I have an object which owns a property Texture_ID. I need to initialize the value for Texture_ID in constructor, so I want some value unused by OpenGL to present that the texture is not yet set.

I don’t know whether zero (0) is a good value? If there is a range that OpenGL applies to texture IDs, I want a value out of this range. Any idea?

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  1. Editorial Team
    Editorial Team
    2026-05-25T11:31:21+00:00Added an answer on May 25, 2026 at 11:31 am

    0 is the value you’re looking for (to represent an unset texture ID/uncreated texture), as 0 is never a valid texture ID.

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