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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T13:36:29+00:00 2026-05-15T13:36:29+00:00

I have an xcode Objective-C iPhone static library project. When I build it in

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I have an xcode Objective-C iPhone static library project. When I build it in xcode I get no errors or warnings. But when I build it using xcodebuild from the command line I get:

"/Developer/usr/bin/gcc" -v -dM -isysroot /Developer/Platforms/iPhoneOS.platform/Developer/SDKs/iPhoneOS3.2.sdk -E -arch armv6 -o - -x objective-c /dev/null
gcc-4.2: error trying to exec '/Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1': execvp: No such file or directory

I cannot find anything that helps me to understand what the issue is, any ideas?

And yes the /Developer/usr/bin/arm-apple-darwin10-gcc-4.2.1 file does exist 🙂

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  1. Editorial Team
    Editorial Team
    2026-05-15T13:36:30+00:00Added an answer on May 15, 2026 at 1:36 pm

    For some reason what seemed to fix this for me is actually passing in the architectures to be used.

    For instance, this command fails:

    /Developer-SDK4/usr/bin/xcodebuild -target ProjectName -configuration Release build PLATFORM_NAME=iphonesimulator BUILDSDK=/Developer-SDK4
    

    But this one works:

    /Developer-SDK4/usr/bin/xcodebuild -target ProjectName -configuration Release build PLATFORM_NAME=iphonesimulator BUILDSDK=/Developer-SDK4 ARCHS=i386
    

    Note, this only failed for me when building against the simulator. Building against the device seemed to work just fine.

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