I have asked a similar question here and got some answers, so first of all sorry for making you people bother once again.
But I have an argument this time. First I will show my piece of code
- (void) showTheAlert{
UIAlertView *alertView = [[UIAlertView alloc] initWithTitle:@"Hey!" message:@"?" delegate:self cancelButtonTitle:nil otherButtonTitles:@"Yes",@"No",@"Don't know eaxactly.",nil];
[alertView setTag:101];
[alertView show];
}
- (void)willPresentAlertView:(UIAlertView *)alertView{
if(alertView.tag == 101){
[[[alertView subviews] objectAtIndex:2] setBackgroundColor:[UIColor colorWithRed:0.5 green:0.0f blue:0.0f alpha:0.5f]];
[[[alertView subviews] objectAtIndex:3] setBackgroundColor:[UIColor colorWithRed:0.0 green:0.5f blue:0.0f alpha:0.5f]];
}
}
And my final alert looks like

Now my confusion is that, [alertView subviews] is not documented as some people may say but alertview is a subclass of UIView, which has a property called subviews.
So I am using the documented property of a superclass which is definitely allowed.
So if this alertview may cause rejection of my app or not? ( I don’t think apple will have any base to say I am using the undocumented or a private api. The look and feel is also alike to alertview.)
To follow on Henrik’s reply, in the iPhone Human Interface Guidelines section “Designing an Alert”, they say the following:
You are clearly violating the guidelines in size, shape, number, and color of the buttons in your alert view (red has a very clear meaning as a destructive action, not a confirmation). Even if Apple doesn’t reject your application in review (which they tend to do for clear violations of the Human Interface Guidelines), this would be extremely confusing to your users.
Also, navigating the hidden view hierarchy for any Apple-supplied user interface element is a very bad practice. The view hierarchies are undocumented, and do change often. Many of the applications that started crashing when people upgraded to iPhone OS 3.0 did so because those applications did something funky with subviews of UI elements, and those elements changed in the new OS version. Apple even specifically called this out in the iPhone OS 3.0 migration documents (which I can’t find now).
Because of the problems this caused, they appear to have cracked down on this practice and have been rejecting applications because of it. Even if they don’t, it shows contempt for your users if you do this, because it means that you don’t care if your application breaks with future OS upgrade.