I have background on Canvas 2D context, but i want to perform a 3D animation like this one, is Three.js library the best choice to do such animation? Can you point me to some useful tutorial or documentation that may help. Thanx in advance.
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That’s one of the most common choices.
As WebGL enables OpenGL without the need for libraries, you might also do it with just Vanilla JS but that would be harder as WebGL doens’t offer much more refinement over the raw and crude OpenGL.
Apart three.js, you could also try GLGE or PhiloGL but as Three.js is the most popular I would recommend to go for it if you have no specific requirement.