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Home/ Questions/Q 8750119
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T12:48:41+00:00 2026-06-13T12:48:41+00:00

I have base classes like this: public class Scene { public IList<SceneModel> Models {get;

  • 0

I have base classes like this:

public class Scene
{
    public IList<SceneModel> Models {get; set;}
}

public class SceneModel { }

and derived classes like this:

public class WorldScene : Scene
{
    public override IList<WorldModel> Models {get; set;}
}

public class WorldModel : SceneModel { }

So my question is, how do I manage this. As it stands the compiler isn’t happy with this (and to be honest it looks a bit weird to me anyway). So is what I’m trying to do impossible? And if so, why? Or is it possible and I’m just going about it the wrong way?

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  1. Editorial Team
    Editorial Team
    2026-06-13T12:48:42+00:00Added an answer on June 13, 2026 at 12:48 pm

    You can use generics

    public class BaseScene<T>
        where T : SceneModel
    {
        public IList<T> Models {get; set;}
    }
    
    public class Scene : BaseScene<SceneModel>
    {
    }
    
    public class WorldScene : BaseScene<WorldModel>
    {    
    }
    

    Each type of scene will be parametrized by corresponding model type. Thus you will have strongly typed list of models for each scene.

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