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Home/ Questions/Q 8782059
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T20:28:06+00:00 2026-06-13T20:28:06+00:00

I have been able to use OpenGL’s glVertexPointer function using the following C++ code:

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I have been able to use OpenGL’s glVertexPointer function using the following C++ code:

glVertexPointer(3, GL_DOUBLE, 0, myMeasuredPoints.data());

myMeasuredPoints is a C++ vector with elements of type double. When compiling this code with Visual C++, there is no problem at all. However, when using MinGW to compile, I get the following error:

error: 'class std::vector<double, std::allocator<double>' has no member named 'data'

Strangely, I do not get this error any other place in the code where I invoke functions such as myMeasuredPoints.push_back() to push values onto the vector. These other instances have all been before using the .data() function, so it hasn’t simply been a case of the code crashing before reaching the other instances.

Any thoughts?

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  1. Editorial Team
    Editorial Team
    2026-06-13T20:28:07+00:00Added an answer on June 13, 2026 at 8:28 pm

    The data function was added in C++11. Make sure you compile with -std=c++0x or -std=c++11 and have a version of MinGW that includes the function.

    If that’s not possible, you can use the usual C++03 variant:

    &myMeasuredPoints[0]
    
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