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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T23:37:12+00:00 2026-05-13T23:37:12+00:00

I have been experimenting with sending messages from two .NET Windows Forms applications using

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I have been experimenting with sending messages from two .NET Windows Forms applications using WM_COPYDATA, and it works great.

I would like to know if that can be accomplished with console applications.

After all the SendMessage function takes in a window handle, how can I get the window handle of a console application?

[DllImport("User32.dll")]
public static extern Int32 SendMessage(int hWnd, int Msg, int wParam, [MarshalAs(UnmanagedType.LPStr)] string lParam);

Also do I need to set up some kind of message loop in the console application to be able to receive messages?

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  1. Editorial Team
    Editorial Team
    2026-05-13T23:37:12+00:00Added an answer on May 13, 2026 at 11:37 pm

    The most common IPC methods (aside from WM_COPYDATA) are memory-mapped files and named pipes. I suggest you check out the latter.

    MSDN has an example of named-pipe communication. Specifically the classes you need to use are NamedPipeServerStream and NamedPipeClientStream, which behave largely like ordinary network streams once they’re created.

    The nice thing is that it also works over a network, although you can obviously use it on a single machine as well.

    Setting up an actual Windows message loop in a console application is complicated, to say the least. If you really need to do it, here’s a rather long-winded article on the subject. I’d strongly recommend using named pipes instead if all you want to do is transfer data; if you don’t actually need to handle standard Windows messages then this isn’t going to be worth the effort.

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