I have been looking into different types of timers that i could use for QueryPerformanceCounter() / QueryPerformanceFrequency(),
after looking into this a bit more i found an example of someone using the timer class…which has a timer that is vanilla…would this be better to use then the windows one (i am trying to keep my code as vanilla as possible) or does it have some massive down side i dont know about?
the tutorial i was talking about is here
I have been looking into different types of timers that i could use for
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The Windows High Performance Timer has excellent accuracy and reliability compared to other timers. You won’t find better for use in a game. If you want to go on other operating systems, then you can worry about that when the time comes- components like the rendering display system, audio, or even input will all need to be re-written too.