I have been working on a simple app to play a random sound byte on button click and pretty much have everything working correctly, but for some reason the app force closes randomly after a click event and I am unable to figure out what is causing the issue as I am still relatively new to android programming. Any assistance would be greatly appreciated!
My Code:
public class Soundboard extends Activity {
private SoundManager mSoundManager;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// FULLSCREEN CODE
requestWindowFeature(Window.FEATURE_NO_TITLE);
getWindow().setFlags(WindowManager.LayoutParams.FLAG_FULLSCREEN,
WindowManager.LayoutParams.FLAG_FULLSCREEN);
setContentView(R.layout.main);
mSoundManager = new SoundManager();
mSoundManager.initSounds(getBaseContext());
mSoundManager.addSound(0, R.raw.sound1);
mSoundManager.addSound(1, R.raw.sound2);
mSoundManager.addSound(2, R.raw.sound3);
mSoundManager.addSound(3, R.raw.sound4);
mSoundManager.addSound(4, R.raw.sound5);
mSoundManager.addSound(5, R.raw.sound6);
mSoundManager.addSound(6, R.raw.sound7);
mSoundManager.addSound(7, R.raw.sound8);
mSoundManager.addSound(8, R.raw.sound9);
mSoundManager.addSound(9, R.raw.sound10);
ImageButton SoundButton1 = (ImageButton)findViewById(R.id.Btn_Push);
SoundButton1.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
Random r = new Random();
int x = r.nextInt(11);
mSoundManager.playSound(x);
}
});
}
}
Logcat:
W/dalvikvm(1146): threadid=1: thread exiting with uncaught exception (group=0x40015560)
E/AndroidRuntime(1146): FATAL EXCEPTION: main
E/AndroidRuntime(1146): java.lang.NullPointerException
E/AndroidRuntime(1146): at com.tmapps.twss.SoundManager.playSound(SoundManager.java:37)
E/AndroidRuntime(1146): at com.tmapps.twss.Soundboard$1.onClick(Soundboard.java:49)
E/AndroidRuntime(1146): at android.view.View.performClick(View.java:2485)
E/AndroidRuntime(1146): at android.view.View$PerformClick.run(View.java:9080)
E/AndroidRuntime(1146): at android.os.Handler.handleCallback(Handler.java:587)
E/AndroidRuntime(1146): at android.os.Handler.dispatchMessage(Handler.java:92)
E/AndroidRuntime(1146): at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime(1146): at android.app.ActivityThread.main(ActivityThread.java:3683)
E/AndroidRuntime(1146): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime(1146): at java.lang.reflect.Method.invoke(Method.java:507)
E/AndroidRuntime(1146): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:839)
E/AndroidRuntime(1146): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:597)
E/AndroidRuntime(1146): at dalvik.system.NativeStart.main(Native Method)
Well, you have:
Which gets random numbers from 0-10, but you only have sounds for 0-9. So when you happen to hit 10, you get a
NullPointerException.