I have been working on getting this seat mapping chart for a while and have created a few iterations, and the problem I keep finding is when I get to IE8 the panning for this is way to slow and delayed.
What I have at this point to cut down on load time is created a png to replace my “strokes” since I assume ie8 wanted to re-render each time I dragged the map.
I also added controls hoping to force IE8 users this option, but still there is a delay in the pan, and if I can have users with IE8 (and ie7 if possible) still drag/pan without the controls and the respond time a little faster that would be great.
I am still a little green with JS so if you have any suggestions it would be much appreciated. (PS Chrome frame is awesome but is not a option for me)
Update
I have removed the original dragging function and replaced the code using jqueryui’s draggable function. Martin had suggested to just drag the div, and not the Raphael elements. Doing so lets this thing fly in ie6-8 which is great, but then came my concern about scaling. What I was seeing before on zoom my paper element WxH would stay the same ratio, cutting off my drawing when it zoomed in. After digging through the Raphael documentation I came across paper.setSize. setSize was exactly what I needed to allow this project to move and groove in ie6-8 and pretty much conquer all browsers in its path.
So in short, using jqueryui’s draggable and paper.setSize has cured my cross browser zoom n’ pan blues.
From what can be seen in the Fiddle, you are triggering a new rendering of the image by calling
.translate()inside of amousemoveevent handler:This approach is toxic for performance in all browsers, let alone IE8. When dealing with VML in IE8 you should consider that each and every DOM change inside the image will result in the image being rendered again. Doing that while panning will always be painfully slow.
I see that you are already using jQuery in your Fiddle. If you want to increase performance of your panning, you should consider doing the following:
mousemoveimplementation of panning you already have, move or scroll the HTML container that holds your VML/SVG image instead. Imagine a<div>withoverflow: hiddenand simply move the image inside relatively, or scroll to the appropriate position.This will require some adjustment of your coordinate calculations, but it will improve your performance in all browsers.