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Home/ Questions/Q 7069173
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T05:24:48+00:00 2026-05-28T05:24:48+00:00

I have begun evaluating MonoDroid. (I’ve built many apps using Android+Eclipse) I created new-from-template

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I have begun evaluating MonoDroid. (I’ve built many apps using Android+Eclipse)

I created new-from-template Android app using MonoDevelop on a Mac. I started up a new Virtual Device with 250 megs. API level 15.

The error I get is that MonoDroid can’t install the runtime as there isn’t enough space.

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  1. Editorial Team
    Editorial Team
    2026-05-28T05:24:49+00:00Added an answer on May 28, 2026 at 5:24 am

    Xamarin recommends starting the emulator with a partition-size of 512MB in order to have enough room for the installation. If you start the emulator from within MonoDevelop or Visual Studio, it will actually do this automatically. If you’re starting the emulator yourself, you need to do something like:

    .\emulator -avd NameOfYourEmulator -partition-size 512
    

    More details can be found in their documentation here.

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