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Home/ Questions/Q 8600321
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T01:35:27+00:00 2026-06-12T01:35:27+00:00

I have below code class rectangle { //Some code … int operator+ (rectangle r1)

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I have below code

class rectangle
{
    //Some code ...
    int operator+ (rectangle r1)
    {
        return(r1.length + length);//Length is the 1st argument of r1, r2, r3
    }
};

In main function

int main()
{
    rectangle r1(10,20);
    rectangle r2(40,60);
    rectangle r3(30,60);
    int len = r1 + r3;
}

Here if we will see in operator+(), we are doing r1.length + length.
How the compiler comes to know that the 2nd length in return statement belong to object r3 not to r1 or r2?
I think answer may be in main() we have written

int len = r1 + r3;

If that is the case then why do we need to write in

operator+ (....) 
{
    r1.lenth + lenth; //Why not length + length?
}

Why not length + length? Because compiler already knows from main() that the first length belong to object r1 and 2nd to object r3.

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-12T01:35:28+00:00Added an answer on June 12, 2026 at 1:35 am

    You’re confusing variable names with argument names. In the operator overload, you named your parameter r1:

    int operator+(rectangle r1)
    {
       return(r1.length+length);
    }
    

    that means that whatever parameter you pass to operator +, inside the body of the operator it will be named r1 (regardless of its original name).

    r1.length is the length of the parameter, and length is the length of the current object (i.e. this->length).

    //Why not length + length?

    This would just return the double of the current object’s length.

    Let’s analyse the code:

    rectangle r1(10,20);
    rectangle r2(40,60);
    rectangle r3(30,60);
    int len = r1+r3;
    

    The last call is equivalent to r1.operator+(r3). Inside the operator, length represents r1.length and r1.length represents r3.length. Actually, not even r3.length, since you’re passing by value, and a copy will be created. The usual syntax would be:

    int operator+(const rectangle& r1)
    {
       return(r1.length+length);
    }
    

    Also, adding rectangles doesn’t really make sense, at least how you defined it. It’s not intuitive that adding two rectangles returns the sum of the lengths. It should at least return a different shape.

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