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Home/ Questions/Q 8639807
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T11:06:49+00:00 2026-06-12T11:06:49+00:00

I have code like this: mButton = new ButtonSprite(400 , 400, myTiledTextureRegion.getTextureRegion(0), myTiledTextureRegion.getTextureRegion(1), activity.getVertexBufferObjectManager(),

  • 0

I have code like this:

mButton = new ButtonSprite(400  , 400, myTiledTextureRegion.getTextureRegion(0), myTiledTextureRegion.getTextureRegion(1), 
            activity.getVertexBufferObjectManager(), new OnClickListener() {

                @Override
                public void onClick(ButtonSprite pButtonSprite, float pTouchAreaLocalX,
                        float pTouchAreaLocalY) {

                                 Toast.makeText(MenuScene.this.activity, "Clicked", Toast.LENGTH_LONG).show();


                }
            });

    this.attachChild(mButton);

My problem is that when I Click on my button i don’ t get toast message (log the same) and aslo sprite doesn’t change for myTiledTextureRegion.getTextureRegion(1). I don’ t know why?

I can click on button, but there is no reaction. I tried use AnimatedSprite to test resources and it display animation correctly. Why my ButtonSprite OnClickListener and sprite change there don’ work ?

Way i load resources:

BitmapTextureAtlasTextureRegionFactory.setAssetBasePath("gfx/");
    mBitmapTextureAtlas = new BuildableBitmapTextureAtlas(activity.getTextureManager(), 512, 256, TextureOptions.NEAREST);
    myTiledTextureRegion =  BitmapTextureAtlasTextureRegionFactory.createTiledFromAsset(mBitmapTextureAtlas, activity, "btn.png", 1, 3);

    try {
        mBitmapTextureAtlas.build(new BlackPawnTextureAtlasBuilder<IBitmapTextureAtlasSource, BitmapTextureAtlas>(0, 0, 1));
        mBitmapTextureAtlas.load();
    } catch (TextureAtlasBuilderException e) {
        // TODO Auto-generated catch block
        e.printStackTrace();
    }

I do everything on my Scene class, because i have only one activity (and many scenes). Thanks for help.

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  1. Editorial Team
    Editorial Team
    2026-06-12T11:06:50+00:00Added an answer on June 12, 2026 at 11:06 am

    see if this is the issue … before you attach the button with this.attachChild(mButton); be sure and also register the touch area with this.registerTouchArea(mButton);

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