I have code that is used to show a device’s location. It works just fine on the emulator and it takes me to the fake location at Microsoft. But it didn’t work when I build it into the phone, it showed me the world map. Is this a known bug or I have done something wrong? Here is my code:
private GeoCoordinateWatcher loc = null;
private void button1_Click(object sender, RoutedEventArgs e)
{
if (loc == null)
{
loc = new GeoCoordinateWatcher(GeoPositionAccuracy.Default);
loc.StatusChanged += loc_StatusChanged;
}
if (loc.Status == GeoPositionStatus.Disabled)
{
loc.StatusChanged -= loc_StatusChanged;
MessageBox.Show("Location services must be enabled on your phone.");
return;
}
loc.Start();
}
void loc_StatusChanged(object sender, GeoPositionStatusChangedEventArgs e)
{
if (e.Status == GeoPositionStatus.Ready)
{
Pushpin p = new Pushpin();
p.Template = this.Resources["pinMyLoc"] as ControlTemplate;
p.Location = loc.Position.Location;
mapControl.Items.Add(p);
map1.SetView(loc.Position.Location, 17.0);
loc.Stop();
}
}
}
This is due to my location doesn’t support by Bing Map. I couldn’t use the Bing Map app installed in my phone neither. Hmm…