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Home/ Questions/Q 7685747
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Editorial Team
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Editorial Team
Asked: May 31, 20262026-05-31T19:19:20+00:00 2026-05-31T19:19:20+00:00

I have code that looks something like, #include<stdlib.h> #include<string.h> char** someArray = NULL; size_t

  • 0

I have code that looks something like,

#include<stdlib.h>
#include<string.h>
char** someArray = NULL;
size_t numberOfEntriesInArray = 0;
void addToArray(char* someString){
  someArray = realloc(someArray, (numberOfEntriesInArray+1) * sizeof(char*));
  someArray[numberOfEntriesInArray] = malloc( (strlen(someString) + 1) * sizeof(char) );
  strcpy(someArray[numberOfEntriesInArray], someString);
  numberOfEntriesInArray++;
}
void deleteSomeArray(){
  int i;
  for (i = 0; i < numberOfEntriesInArray; i++){
    free(someArray[i]);
  }
  free(someArray);
}
int main(){
  addToArray( .. );
  ..
  deleteSomeArray();
}

Is there a way I can know deleteSomeArray has worked properly?
i.e. Is there a way to check if there is still more memory that needs to be freed?

P.S.

If I leak memory in my program, is the memory automatically freed when my program dies? If not, is there a way to get at the leaked memory?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-31T19:19:22+00:00Added an answer on May 31, 2026 at 7:19 pm

    Is there a way to check if there is still more memory that needs to be freed?

    Use a memory debugger. If you are working in Linux (or similar), then the canonical example is Valgrind.

    If I leak memory in my program, is the memory automatically freed when my program dies?

    On most modern OSes, yes, the OS reclaims all memory when a process terminates. But you shouldn’t treat this as an excuse for leaking memory!

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