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Home/ Questions/Q 7922803
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Editorial Team
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Editorial Team
Asked: June 3, 20262026-06-03T17:05:46+00:00 2026-06-03T17:05:46+00:00

I have coordinates (x,y,z) for a evenly spaced 3D grid. Given a random 3D

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I have coordinates (x,y,z) for a evenly spaced 3D grid. Given a random 3D point (x,y,z) somewhere on the grid, how to find which cube has the point. I need to know the 8 corners of the cube.
I have the grid point data in a list of vectors in c++.

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-06-03T17:05:48+00:00Added an answer on June 3, 2026 at 5:05 pm

    Assuming equal length for the grid cubes in all dimentions, you can get the coordinate closest to ohe origo by calculating

    gx = x - x%l;
    gy = y - y%l;
    gz = z - z%l;
    

    Where gx, gy, gz are the grid cube coordinates closest to the origo (I’m assuming x,y,z>=0 here), % is the modulus operator and l is the length of the grid cubes.

    Note: You can perform the calculations this way as well: gx = static_cast<int>(x)/l*l; (static_cast<> to account for non-integer x)

    Then the 8 corners of the grid cube (x, y, z) falls into are:

    (gx, gy, gz)
    (gx+l, gy, gz)
    (gx, gy+l, gz)
    (gx, gy, gz+l)
    (gx+l, gy+l, gz)
    (gx+l, gy, gz+l)
    (gx, gy+l, gz+l)
    (gx+l, gy+l, gz+l)
    
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