Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8216409
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 7, 20262026-06-07T12:06:50+00:00 2026-06-07T12:06:50+00:00

I have created 2 objects: NSNumber * index1 = [[[NSNumber alloc] initWithInt:0 autorelease]; NSNumber

  • 0

I have created 2 objects:

NSNumber * index1 = [[[NSNumber alloc] initWithInt:0 autorelease];
NSNumber * index2 = [[[NSNumber alloc] initWithInt:0 autorelease];

and put a breackpoint after the allocation, but INCREDIBLY i see the same address for the two objects:

enter image description here

and [index1 isEqual: index2] return always TRUE
??? why?

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-07T12:06:51+00:00Added an answer on June 7, 2026 at 12:06 pm

    It’s an internal optimisation. NSNumbers are immutable, so, to save space, if you ask for an NSNumber representation of 0 (and some other small constants) you always get back the same object.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I've got an array of NSNumber objects created thusly: myArray = [[NSMutableArray alloc] initWithObjects:[NSNumber
Let's say I have created two objects from class foo and now want to
I have created data sources from my objects in my project, some of which
I have a Dictionary of objects I have created in smalltalk, which I am
I have created total 50 test scripts. All these scripts use almost same objects
I have a hashmap containing objects created via a constructor. These objects are in
I have a vector for storing the pointers of all objects (created by new
I have an NSArray of (Product) objects that are created by parsing an XML
I have defined a class Listener and created a dictionary of Listener objects. Each
I have built up an array of objects, created from a class, I wrote

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.