Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 8605963
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 12, 20262026-06-12T02:58:37+00:00 2026-06-12T02:58:37+00:00

I have created a function template for loading my settings from a binary file.

  • 0

I have created a function template for loading my settings from a binary file.

template<class T> T LoadSettings(const std::string &fileName)
{
    // Load settings
    T settings;

    std::string filePath(LOCAL_FILE_DIR);
    filePath.append(fileName);

    std::ifstream file(filePath, std::ios::in | std::ios::binary);

    if (file.is_open())
    {
        if (!settings.ParseFromIstream(&file)) 
        {
            throw ExceptionMessage("Failed to parse TextureAtlasSettings");
        }
    }
    else
    {
        throw ExceptionMessage("Failed to open file");
    }

    return settings;
};

I would like to be able to invoke the function and return the appropriate settings class.

Coming from C# I would do the following.

MySettingsClass settings = LoadSettings<MySettingsClass>("FileName.bin");

How can I do the same thing in C++?

EDIT:

I should be more generic!

throw std::runtime_error("Failed to parse " + typeid(T).name());
  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-12T02:58:38+00:00Added an answer on June 12, 2026 at 2:58 am

    Then use this syntax in C++

    MySettingsClass settings = LoadSettings<MySettingsClass>(std::string("FileName.bin"));
    
    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have created a function that will return the string path from my DB.
I have the following templated function... template< class T > T *create_object( lua_State *L
I have created a function which gets an encoded string (possibly UTF-16 not sure)
I have created a simple function with 2 diffrernt template arguments t1, t2 and
I have created a type list. I then create a class using a template
I have created a function within my themes functions.php file in order to persist
I have created a function that shows/hides different messages according to a combination of
I have created a function in an application that checks for username and password
I have created a function in PHP that calls a webservice and parses through
I have created this function to check abecedarian with while loop (A word is

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.