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Home/ Questions/Q 3600704
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T20:31:44+00:00 2026-05-18T20:31:44+00:00

i have created a pause button on touch the scene is replaced by the

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i have created a pause button on touch the scene is replaced by the pause menu….

and when we resume the scene comes back…however the function keep calling themselves….

how can i pause every thing in my current file when i switch to another scene…

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  1. Editorial Team
    Editorial Team
    2026-05-18T20:31:45+00:00Added an answer on May 18, 2026 at 8:31 pm

    “on touch”, the running scene should call:

    [[CCDirector sharedDirector] pushScene: [PauseMenu scene]];
    

    The pause menu’s “back to game” button should then call:

    [[CCDirector sharedDirector] popScene];
    

    Pushing the pause menu into place, should “pause” the scene that is currently being pushed back and when you pop it back it should continue running.

    Documentation: http://www.cocos2d-iphone.org/api-ref/latest-stable/interface_c_c_director.html

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