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Home/ Questions/Q 1079313
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Editorial Team
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Editorial Team
Asked: May 16, 20262026-05-16T21:51:01+00:00 2026-05-16T21:51:01+00:00

I have created a very simple Tree implementation, and I would like to be

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I have created a very simple Tree implementation, and I would like to be able to pass a function object to my traverse() function. e.g.

template<class T>
class MyTree
{
public:

    void traverse(MyFunction f) {
        traverse(root, f);
    }
private:
      MyTreeNode<T>* root;
      void traverse(MyTreeNode<T>*, MyFunction f);
};

The thing is, how do I declare f if I want to pass in some parameters as well as the node in question? ( pointers to other structs ). Alternatively, can anyone point me in the direction of some tutorials?

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  1. Editorial Team
    Editorial Team
    2026-05-16T21:51:02+00:00Added an answer on May 16, 2026 at 9:51 pm

    There are different things that you can do at this stage.

    The old style C type solution: you can pass a function pointer:

    template <typename T>
    void MyTree<T>::traverse( void (*function)( MyTreeNode<T>*, int ) );
    

    That will take as argument a function pointer (free function) that takes a pointer to a MyTreeNode<T> object as first argument and an integer as second argument. And you can typedef the function type to ease usage:

    template <typename T>
    class MyTree {
    public:
       typedef void func( MyTreenode<T>*, int );     // typedef the function type
       typedef void (*pfunc)( MyTreenode<T>*, int ); // or the function pointer
       void traverse( func* function );
       void traverse2( pfunc function );
    };
    

    You can take any callable thing as argument with the help of a template:

    template <typename T>
    class MyTree {
    public:
       template <typename Functor> 
       void traverse( Functor f );
    };
    

    Which in the simplest approach is simple if you leave the argument types free, but the error messages if you try to pass a callable entity that takes a different set of arguments may not be so simple to parse. Internally you can use f as if it were a function, but externally can be either a function or function objects, including the result of std::bind (c++0x) or boost::bind

    You can go one step forward and actually enforce in the signature of the traverse function the arguments you are going to use by using std::function (again, c++0x) or boost::function:

    template <typename T>
    class MyTree {
    public:
       void traverse( std::function< void (MyTreeNode<T>*, int )> f );
    };
    

    The advantage of this solution is that it is clear how you are going to use the passed in parameter (as in the function pointer approach): you will call f( x, y ) where x is a MyTreeNode<T>* and y is an integer. At the same time you provide the genericity of the templated solution by means of std::bind (c++0x) or boost::bind, that can be used to adapt different entities to the function<...> argument, including free functions, function objects, member functions…

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