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Home/ Questions/Q 7165773
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Editorial Team
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Editorial Team
Asked: May 28, 20262026-05-28T14:18:21+00:00 2026-05-28T14:18:21+00:00

I have created a xcode project using unity3d tool, while building the project for

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I have created a xcode project using unity3d tool, while building the project for iOS my Player settings are like this:

1. Target Device: iPhone Only
2. Target Platform: Universal armv6+armv7 (OpenGL ES1.1+2.0) & I have tried it with armv6(OpenGL ES1.1)
3. SDK Version: iOS 4.3 & I have tried it with iOS Latest
4. Target iOS Version: 4.0
Api Compatibility Level: .Net 2.0 Subset, when I am trying to run it in iPhone I am getting the below mentioned error:

“__GetLookupStatus”, referenced from:

Undefined symbols for architecture armv6: "__GetLookupStatus", referenced from: __Z19RegisterMonoModulesv in RegisterMonoModules.o

ld: symbol(s) not found for architecture armv6 clang: error: linker
command failed with exit code 1 (use -v to see invocation)

& my Unity 3 version is 3.4.2f3 & my Xcode version is 4.2.1.

How can I resolve this issue?

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  1. Editorial Team
    Editorial Team
    2026-05-28T14:18:22+00:00Added an answer on May 28, 2026 at 2:18 pm

    It is working now. I forgot to add my Objevtive-c files into Xcode project.

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