Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 6801081
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: May 26, 20262026-05-26T19:03:22+00:00 2026-05-26T19:03:22+00:00

I have decoded AVFrame from avcodec_decode_video2 function (FFmpeg) which is then passed to the

  • 0

I have decoded AVFrame from avcodec_decode_video2 function (FFmpeg) which is then passed to the SWS library and converted from YUV420P format to RGB565. How do I combine all colors and linesizes information i.e. frame->data[0..3], frame->linesize[0..3] into one buffer and how to display it then on the Android device say by using Android Bitmap or SurfaceView/View? I don’t want to use SurfaceFlinger because it is not official part of NDK and it is subject to change with every minor release.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-05-26T19:03:22+00:00Added an answer on May 26, 2026 at 7:03 pm

    You only have data[0] for RGB, and linesize[0] is equal to width if your frame is standard sized.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

A have a string %c3%ad which decoded with UTF-8 is í , but decoded
This is encoded: \u00d6 This is decoded: Ö What function I have to use
I have a string cityName which I decoded into bytes as follows: byte[] cityBytes
I have an function which decodes the encoded base64 data in binary data but
I'm reading the json output from this file and have the decoded json stored
I have an ImageView which will display an image from the web. I used
I have a class that contains decoded video frames. I would like my decoder
Can Unicode characters be encoded and decoded with Base64 ? I have attempted to
I have a class that has an inner struct/class (I have decided which yet,
I need to join several jpg files into video using FFmpeg library. But I

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.