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Home/ Questions/Q 6013327
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Editorial Team
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Editorial Team
Asked: May 23, 20262026-05-23T02:31:57+00:00 2026-05-23T02:31:57+00:00

I have defined my class like so: function Slot(slot, maxSpeed, timer) { this.slot =

  • 0

I have defined my class like so:

function Slot(slot, maxSpeed, timer) {
this.slot = slot;
this.speed = 0;
this.maxSpeed = maxSpeed;
this.timer = timer;
this.interval = null;

this.go = function() {
    var $slot = $(this.slot);
    console.log(this.slot);
    $slot.addClass('motion');
    $slot.spStart();

    this.interval = window.setInterval(function() {
        var step = Math.floor(Math.random() * ((this.speed / 100) * 25)) + 1;
        if (this.speed < (this.maxSpeed / 2)) {
            this.speed += step;
        }

        if (this.speed >= (this.maxSpeed / 2)) {
            this.speed -= step;
        }
        console.log(this.slot);
        $slot.spSpeed(this.speed);
    }, timer);
};

$(this.slot).pan({ fps: '30', dir: 'down' });
$(this.slot).spStop();
}

The first console.log returns the expected value, but once I get into the setInterval function all variables (this.slot, this.speed) are all undefined? Even though I am still within their scope…

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  1. Editorial Team
    Editorial Team
    2026-05-23T02:31:58+00:00Added an answer on May 23, 2026 at 2:31 am

    Scoping is a bit weird to get used to in Javascript, even weirder when you start using setInterval and setTimeout.

    In your case, the this that’s inside the interval is referring to the anonymous function itself. You can either assign ‘this’ to another variable outside the anonymous function:

    var self = this;
    this.interval = window.setInterval(function(){ /* use self here instead of this*/}
    

    or you can call a function on the object in the interval step:

    this.interval = window.setInterval(this.callback, timer);
    
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