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Asked: May 10, 20262026-05-10T16:51:44+00:00 2026-05-10T16:51:44+00:00

I have develop an XNA game on computer 1. When I send it to

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I have develop an XNA game on computer 1. When I send it to computer two (and I have everything to be able to run XNA Code). When the program execute game.run, I get an InvalidOperationException.

I didn’t tried to run code from computer two on computer one. But I know that both machine can run the code I’ve wrote on them.

Do you have any idea ?

EDIT : Oh, I added the asnwer, but I can’t select my post as the answer…


CallStack :

App.exe!App.Program.Main(string[] args = {Dimensions:[0]}) Line 14 C#

And here is the code

static class Program {     /// <summary>     /// The main entry point for the application.     /// </summary>     static void Main(string[] args)     {         using (Game1 game = new Game1())         {             game.Run();         }     } } 

And the same code run on another machine

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1 Answer

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  1. 2026-05-10T16:51:45+00:00Added an answer on May 10, 2026 at 4:51 pm

    I finally found the problem. For a reason, the hardware acceleration setting was set to None. So the project wouldn’t start.

    Thanks for all your reply.

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