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Home/ Questions/Q 8795843
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T23:28:47+00:00 2026-06-13T23:28:47+00:00

I have DLL, written in C++. There is structure in this DLL. typedef struct

  • 0

I have DLL, written in C++. There is structure in this DLL.

typedef struct TransmitData
{
wchar_t    szPath[MAX_PATH];
DWORD      dwResult;
} *lpTransmitData;

And I have one function to fill this struct

extern "C" __declspec(dllexport) int GetData(struct TransmitData &data)
{
//I HAVE ONE THE SAME STRUCT IN THIS DLL
memcpy(&data, &transmitData, sizeof(struct TransmitData));
return ret_value;
}

In C# program I use functions with simple data types well, but for structure it doesn’t work. There is code on C#:

public struct TransmitData
{
[MarshalAs(UnmanagedType.LPWStr, SizeConst = 260)] //260 = MAX_PATH
public string szPath;
public uint dwResult;
}
//...
[DllImport("MyDLL")]
public static extern int GetData(ref TransmitData data);

What am I doing wrong?
Thanks!

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T23:28:48+00:00Added an answer on June 13, 2026 at 11:28 pm

    I suggest you to replace

    [DllImport("MyDLL")]
    

    with

    [DllImport("MyDLL", CallingConvention = CallingConvention.Cdecl)]
    

    and

    extert "C"
    

    with

    extern "C"
    

    Moreover, as Joe suggested, add

    [StructLayout(LayoutKind.Sequential)]
    

    before the declaration of the struct in C# code

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