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Home/ Questions/Q 7020899
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Editorial Team
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Editorial Team
Asked: May 27, 20262026-05-27T23:22:45+00:00 2026-05-27T23:22:45+00:00

I have downloaded the demo from the Ray Wenderlich tutorial. Now I am making

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I have downloaded the demo from the Ray Wenderlich tutorial. Now I am making the polygons with it and I am unable to know actually where the zOrder to be set for the Polygons. My background has -1 as zOrder so it shows the PINK color polygon over the background. If I am setting the Background zOrder to 0 it doesn’t show the Polygons. Actually I want to make the Polygon’s zOrder to -100 so that I would be able to workout completely.

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  1. Editorial Team
    Editorial Team
    2026-05-27T23:22:45+00:00Added an answer on May 27, 2026 at 11:22 pm

    To hide the OpenGL debug drawing comment or remove any flags set to the debug draw.
    Do this somewhere in your init method:

    debugDraw = new GLESDebugDraw( PTM_RATIO );
    world->SetDebugDraw(debugDraw);
    uint32 flags = 0;
    //flags += b2DebugDraw::e_shapeBit;
    debugDraw->SetFlags(flags);
    
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