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Home/ Questions/Q 7837195
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Editorial Team
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Editorial Team
Asked: June 2, 20262026-06-02T14:30:33+00:00 2026-06-02T14:30:33+00:00

I have drawn cubes using OpenGL. Now, I have to show only the edges

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I have drawn cubes using OpenGL. Now, I have to show only the edges of that cube. It should look like a cube cage. How can I do this?

My code look likes as follows:

// Each element is a triangle strip of 16 vertices.

            vertices.put(x).put(y).put(zz);
            vertices.put(x).put(y).put(zz);
            vertices.put(xx).put(y).put(zz);
            vertices.put(x).put(yy).put(zz);
            vertices.put(xx).put(yy).put(zz);
            vertices.put(xx).put(yy).put(z);
            vertices.put(xx).put(y).put(zz);
            vertices.put(xx).put(y).put(z);
            vertices.put(x).put(y).put(z);
            vertices.put(xx).put(yy).put(z);
            vertices.put(x).put(yy).put(z);
            vertices.put(x).put(yy).put(zz);
            vertices.put(x).put(y).put(z);
            vertices.put(x).put(y).put(zz);
            vertices.put(xx).put(y).put(zz);
            vertices.put(xx).put(y).put(zz);

            int color = Color.GRAY; 
            for ( int j = 0; j < 16; ++j ) 
            {
                colors.put(color);
            }  
                   vertices.position(0);
                   colors.position(0);
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-02T14:30:51+00:00Added an answer on June 2, 2026 at 2:30 pm

    You will have to draw the lines defining the edges of the cube with the GL_LINES primitive.

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