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Home/ Questions/Q 8771147
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Editorial Team
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Editorial Team
Asked: June 13, 20262026-06-13T17:42:49+00:00 2026-06-13T17:42:49+00:00

I have error in compile time INLINE template<typename T> T *&Animation::GetKey(int subAnim, int node,

  • 0

I have error in compile time

INLINE template<typename T> T *&Animation::GetKey(int subAnim, int node, int frameInSubAnim)
{
    const int keyIndex = GetKeyIndex(subAnim, node, frameInSubAnim);
    return static_cast<T*>(m_Keys[keyIndex]);
}

With following error

d:\before_me\motion\pipeline\animation\AnimationData.inl(98): 
error C2440: 'return' : cannot convert from 'Motion::Animation::Key *' to 'Motion::Animation::Key *&'

and how i can workaround it?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-06-13T17:42:50+00:00Added an answer on June 13, 2026 at 5:42 pm

    I think this captures what you want and provides a hideous workaround

    void* m_keys[] = { 0, 0, 0 };
    
    template<typename T>
    T*& foo(const int index)
    {
        return *reinterpret_cast<T**>(&m_keys[index]);
    }
    
    int main()
    {
     foo<int>(0) = new int();
    }
    
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