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Home/ Questions/Q 385589
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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T15:29:40+00:00 2026-05-12T15:29:40+00:00

I have following code in my Application. I am new to game development in

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I have following code in my Application.

I am new to game development in iPhone using COCOS.

Sprite *bg=[Sprite spriteWithFile:@"menu.png"];
    [bg setPosition:ccp(240,160)];
    [self addChild:bg z:0];
    [self addChild:[GameLayer node] z:1];
}
return self;

}

@end
@implementation GameLayer
-(id)init{
    if(self=[super init]){
        Label *test=[Label labelWithString:@"Hello World" fontName:@"Helvetica" fontSize:24];
        test.position=cpv(160, 240);
        test.visible=YES;
        [self addChild:test];
    }
    return self;
}

What is the function of ccp & cpv?
( I think it is for setting the layer’s position, But I am not sure. So I am Asking)

Sagar

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  1. Editorial Team
    Editorial Team
    2026-05-12T15:29:41+00:00Added an answer on May 12, 2026 at 3:29 pm

    From the source code:

    From CGPointExtension.h

    #define ccp(__X__,__Y__) CGPointMake(__X__,__Y__)
    

    From cpVect.h

    #define cpVect CGPoint
    static inline cpVect cpv(const cpFloat x, const cpFloat y)
    {
            cpVect v = {x, y};
            return v;
    }
    
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