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Home/ Questions/Q 7554275
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Editorial Team
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Editorial Team
Asked: May 30, 20262026-05-30T11:17:41+00:00 2026-05-30T11:17:41+00:00

I have four UserControls in my WPF Application – e.g. VisualA, VisualB, VisualC, VisualD

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I have four UserControls in my WPF Application – e.g.

VisualA, VisualB, VisualC, VisualD

I want each of them need to inherit a generic “Player” Class which contains a heap of shared code -. e.g. methods, timers etc

So far this is what I have tried in my Control’s XAML

<UserControl x:Class="VisualA"

And here is what I have in a separate Class file.

Partial Public Class VisualA
    Inherits Player
End Class

Public Class Player
    Inherits UserControl
End Class

In my Window, I’m referencing the UserControl as normal:

<local:VisualA></local:VisualA>

But, I’m getting the following error:

Base class ‘System.Windows.Controls.UserControl’ specified for class
‘VisualA’ cannot be different from the base class ‘Player’ of one of
its other partial types

What am I doing wrong?

I was also under the impression any code (i.e. methods) inside the inherited class (Player) would be able to access the Controls in the UserControl by referencing by name – is that correct?

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  1. Editorial Team
    Editorial Team
    2026-05-30T11:17:42+00:00Added an answer on May 30, 2026 at 11:17 am

    The base class in the XAML is still set to UserControl. Change it to Player. Also note that the namespace for the Player type will have to be defined. i.e:

    <BaseClasses:Player x:Class="VisualA"
            xmlns:BaseClasses="clr-namespace:MyProject.BaseClasses" 
            ... all your other namespaces used
    
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