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Home/ Questions/Q 3231924
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Editorial Team
  • 0
Editorial Team
Asked: May 17, 20262026-05-17T17:06:06+00:00 2026-05-17T17:06:06+00:00

I have got a custom event set up (see below), but when I listen

  • 0

I have got a custom event set up (see below), but when I listen for the event in my main class, and it gets dispatched from the child class, it never gets captured.

TRIED:

this.b.addEventHandler(GameLaunchEvent.GAME_LAUNCH_EVENT, this.eventHandler)


package com.thom.events 
{
    import flash.display.MovieClip;
    import flash.events.Event;

    /**
     * ...
     * @author 
     */
    public class LaunchEventAbstract extends Event
    {
        public var parent:MovieClip;
        public function LaunchEventAbstract(type:String, parent:MovieClip = null) 
        {
            super(type, true);  
            this.parent = parent;
        }   
    }
}

package com.thom.events 
{
    import flash.display.MovieClip;
    import flash.events.Event;

    /**
     * ...
     * @author
     */
    public class GameLaunchEvent extends LaunchEventAbstract 
    {
        public static const GAME_LAUNCH_EVENT:String = "GameLaunchEvent";
        public function GameLaunchEvent(parent:MovieClip = null) {
            trace("GameLaunchEvent");
            super(GAME_LAUNCH_EVENT, parent);
        }
    }

}

//example code
package {
   import com.thom.events.*;
   public class A extends MovieClip{
         public var b:B;
         public function A(){
              addEventListener(GameLaunchEvent.GAME_LAUNCH_EVENT, eventHandler);
              this.b = new B();
              addChild(b);
         }
         public function eventHandler(e:GameLaunchEvent){
             trace("Success");
         }
    }
}
package {
    import com.thom.events.*;
    public class B extends MovieClip{
         public function B() {
              dispatchEvent(new GameLaunchEvent(this));
         }
     }
}
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-17T17:06:06+00:00Added an answer on May 17, 2026 at 5:06 pm

    You don’t really need to pass the parent as a parameter , particularly if you intend to listen to your event in the parent itself. What you can do is pass a dispatcher as a parameter and let the dispatcher both dispatch & listen to the event.

    
    package 
    {
       import flash.display.MovieClip;
       import flash.events.Event;
       import flash.events.EventDispatcher;
    
       public class A extends MovieClip
       {
             public var b:B;
             private var _dispatcher:EventDispatcher = new EventDispatcher();
    
             public function A()
             {
             _dispatcher.addEventListener('test', eventHandler);   
                 this.b = new B(_dispatcher);
             }
    
             public function eventHandler(e:Event):void
             {
                 trace("Success");
             }
        }
    }
    
    
    package 
    {
        import flash.display.MovieClip;
        import flash.events.Event;
        import flash.events.EventDispatcher;
    
        public class B extends MovieClip
        {
            private var _dispatcher:EventDispatcher;
    
            public function B(dispatcher:EventDispatcher) 
            {
                this._dispatcher = dispatcher;
                _dispatcher.dispatchEvent(new Event('test'));
            }
    
        }
    }
    
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