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Home/ Questions/Q 641517
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Editorial Team
  • 0
Editorial Team
Asked: May 13, 20262026-05-13T21:04:16+00:00 2026-05-13T21:04:16+00:00

I have got a piece of code, that should countdown some number (in this

  • 0

I have got a piece of code, that should countdown some number (in this example 1111) and write it into span id=”timeframe”. But it doesn’t work, i dont know why. Can you tell me where is my mistake, please?

<script language="JavaScript">
  <!--
  var txt_minute = "Min";
  var txt_second = "s";
  var time_left = 1111;
    var temp=timeleft;
              houres = Math.floor(temp / 3600); 
              temp %= 3600;
              minutes = Math.floor(temp / 60)";
              temp %= 60;
              seconds= temp;

function display()
{
    time_left -= 1;
    if (seconds <= 0) {
        seconds = 59;
        minutes -= 1;
    } else {
        seconds -= 1;
    }
if (minutes <= 0){
minutes=59;
houres-=1;
}

    if (time_left <= 0) {
        seconds = 0;
    }



    if (time_left > 0) {
        document.getElementById("timeframe").innerHTML = houres +" hours" + minutes + " " + txt_minute + " " + seconds + " " + txt_second;
    } else {
        window.location.reload();
    }
    setTimeout("display()",1000);
}

display();

//-->
</script>
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T21:04:17+00:00Added an answer on May 13, 2026 at 9:04 pm

    There are some smaller mistakes:

    1. minutes = Math.floor(temp / 60)";
      There is a trailing quotation mark that shouldn’t be there.
    2. var temp=timeleft;
      That should be time_left.
    3. Also you should use setTimeout with a reference to the function instead of requiring it to parse the text as code: setTimeout(display,1000);

    edit: I wrote a small, clearer countdown script.

    function startCountdown ( timeLeft )
    {
        var interval = setInterval( countdown, 1000 );
        update();
    
        function countdown ()
        {
            if ( --timeLeft > 0 )
                update();
            else
            {
                clearInterval( interval );
                update();
                completed();
            }
        }
    
        function update ()
        {
            hours   = Math.floor( timeLeft / 3600 );
            minutes = Math.floor( ( timeLeft % 3600 ) / 60 );
            seconds = timeLeft % 60;
    
            alert( '' + hours + ':' + minutes + ':' + seconds );
        }
    
        function completed ()
        {
            alert( 'completed' );
        }
    }
    startCountdown( 1234 );
    

    Just alter the update and completed function to your needs and start the countdown with your desired value.

    And btw. if you want to change some innerHTML of an element in your code, you should save the reference somewhere, instead of getting it via DOM every call.

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