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Home/ Questions/Q 6640773
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Editorial Team
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Editorial Team
Asked: May 25, 20262026-05-25T23:42:43+00:00 2026-05-25T23:42:43+00:00

I have got a utility class, called ErrorLog , which basically does some basic

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I have got a utility class, called ErrorLog, which basically does some basic error logging kinda stuff, recording error messages, stacktraces, etc.

So in my main c# app, I almost always chuck this piece of code, ErrorLog el = new ErrorLog() into the catch(Exception e) part, and then start calling its methods to do logging.

For example, here is 1 of the methods in ErrorLog class

public void logErrorTraceToFile(string fname, string errorMsg, string errorStackTrace)
{ 
    //code here
}

Anyway, I am just wondering if it’s a good approach to log errors in this way? It seems to me that this solution is a bit clumsy. (considering in each catch block you create el object and call its method, repeatedly.)

Also, in terms of storing error log files, where it the best / most reasonable location to save them? Currently, I just hard-coded the directory, C:\ErrorLogs\, as I am still testing a few things. But I do want to get it right before I forget.

So any ideas or suggestions?

Thanks.

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  1. Editorial Team
    Editorial Team
    2026-05-25T23:42:43+00:00Added an answer on May 25, 2026 at 11:42 pm

    Usually I’m using the Singleton pattern to have one application wide Logger.

    public class Logger
    {
        protected static Logger _logger;
    
        protected Logger()
        {
            // init
        }
    
        public void Log(string message)
        {
            // log
        }
    
        public static Logger GetLogger()
        {
            return _logger ?? _logger = new Logger();
        }
    }
    

    As a place to store data I would use the application data or user data directory, only there you can be sure to have write access.

    Edit: That’s how you would use the Logger from any place in your code:

    Logger.GetLogger().Log("test");
    
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