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Home/ Questions/Q 8951359
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T13:38:43+00:00 2026-06-15T13:38:43+00:00

I have got myself a nice shape using webGL, but when i use the

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I have got myself a nice shape using webGL, but when i use the line strip option, I’m also get triangles from the back, how can I just not draw back face? the shape is really hard to understand when so many triangles being drawn 🙁

I’m using

    gl.drawArrays(gl.TRIANGLES, 0, myBuffer.items);
    gl.drawArrays(gl.LINE_STRIP, 0, myBuffer.items);

and it looks horrible, so i just use

    gl.drawArrays(gl.LINE_STRIP, 0, triangleVertexPositionBuffer.numItems);

But it still looks very hard to understand,

any help will be great 🙂

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  1. Editorial Team
    Editorial Team
    2026-06-15T13:38:44+00:00Added an answer on June 15, 2026 at 1:38 pm

    It’s ok, i got around it, what i did was create a small piece of code to just generate a weird colour for each triangle like so

                for(i=1;i<shapeFaces.length;i++)
        {
            colors[colors.length] = new Array((i*0.02), (i*0.02), (i*0.02), 1.0 );
        }
    

    So now all the faces are filled, but I can actually see my shape :), sorry for the bother, but cheers for the help

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