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Home/ Questions/Q 8901719
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Editorial Team
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Editorial Team
Asked: June 15, 20262026-06-15T01:25:48+00:00 2026-06-15T01:25:48+00:00

I have got this error in WPF application. Invalid filename. TitleContainer.OpenStream requires a relative

  • 0

I have got this error in WPF application.

Invalid filename. TitleContainer.OpenStream requires a relative URI.

pic_texture = Texture2D.FromStream(GraphicsDevice, TitleContainer.OpenStream(@"\Images\performer.png"));

I have tried also

@"/WpfControlLibrary1;component/Images/performer.png"

No success…

if I do like this

  pic_texture = Texture2D.FromStream(GraphicsDevice, TitleContainer.OpenStream(@"performer.png"));

and put file in the root

The error is:

Error loading “performer.png”. File not found.

Any clue?

Thank you!

P.S. I am sure file is OK.

enter image description here

enter image description here

UPDATE:

This post https://gamedev.stackexchange.com/questions/9748/xna-am-i-screwing-up-the-loadcontent-for-texture2d doesn’t help also.

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  1. Editorial Team
    Editorial Team
    2026-06-15T01:25:49+00:00Added an answer on June 15, 2026 at 1:25 am

    i’m partially guessing here, but try

    pic_texture = Texture2D.FromStream(GraphicsDevice, TitleContainer.OpenStream(@"Images\performer.png"));
    

    without the first \

    Debugging

    In your program, add these lines immidiately before the line where your error happens.

    FileStream fs = new FileStream("myUniqueFile.txt", FileMode.Create);
    fs.Close();
    

    make sure you have

    using System.IO
    

    at the top of the code file.

    Once you’ve done that, Search your computer for "myUniqueFile.txt" and tell me in the comments where you’ve found it.

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