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Editorial Team
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Editorial Team
Asked: May 12, 20262026-05-12T12:28:39+00:00 2026-05-12T12:28:39+00:00

I have ID values of the type unsigned int . I need to map

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I have ID values of the type unsigned int. I need to map an Id to a pointer in constant time.


Key Distribution:

ID will have a value in the range of 0 to uint_max. Most of keys will be clustered into a single group, but there will be outliers.


Implementation:

  • I thought about using the C++ ext hash_map stuff, but I’ve heard their performance isn’t too great when keys have a huge potential range.

  • I’ve also thought of using some form of chained lookup (equivalent to recursively subdividing the range into C chucks). If there are no keys in a range, that range will point to NULL.

    N = Key Range

    Level 0 (divided into C = 16, so 16 pieces) = [0, N/16), [N/16, 2*(N/16)), …

    Level 1 (divided into C = 16, so 16 * 16 pieces) = …


Does anyone else have ideas on how this mapping can be more efficiently implemented?

Update:

By constant, I just meant each key lookup is not significantly influenced by the # of values in the item. I did not mean it had to be a single op.

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  1. Editorial Team
    Editorial Team
    2026-05-12T12:28:40+00:00Added an answer on May 12, 2026 at 12:28 pm

    Use a hash map (unordered_map). This gives ~O(1) look-up times. You “heard” it was bad, but did you try it, test it, and determine it to be a problem? If not, use a hash map.

    After your code gets close to completion, profile it and determine if the look-up times are the main cause of slowness in your program. Chances are, it won’t be.

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