Sign Up

Sign Up to our social questions and Answers Engine to ask questions, answer people’s questions, and connect with other people.

Have an account? Sign In

Have an account? Sign In Now

Sign In

Login to our social questions & Answers Engine to ask questions answer people’s questions & connect with other people.

Sign Up Here

Forgot Password?

Don't have account, Sign Up Here

Forgot Password

Lost your password? Please enter your email address. You will receive a link and will create a new password via email.

Have an account? Sign In Now

You must login to ask a question.

Forgot Password?

Need An Account, Sign Up Here

Please briefly explain why you feel this question should be reported.

Please briefly explain why you feel this answer should be reported.

Please briefly explain why you feel this user should be reported.

Sign InSign Up

The Archive Base

The Archive Base Logo The Archive Base Logo

The Archive Base Navigation

  • SEARCH
  • Home
  • About Us
  • Blog
  • Contact Us
Search
Ask A Question

Mobile menu

Close
Ask a Question
  • Home
  • Add group
  • Groups page
  • Feed
  • User Profile
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Buy Points
  • Users
  • Help
  • Buy Theme
  • SEARCH
Home/ Questions/Q 9216173
In Process

The Archive Base Latest Questions

Editorial Team
  • 0
Editorial Team
Asked: June 18, 20262026-06-18T02:21:39+00:00 2026-06-18T02:21:39+00:00

I have implemented the IOS maps turn by turn feature on my current application

  • 0

I have implemented the IOS maps “turn by turn” feature on my current application with the current code:

Class itemClass = [MKMapItem class];
if (itemClass && [itemClass respondsToSelector:@selector(openMapsWithItems:launchOptions:)]) {
    MKMapItem *currentLocation = [MKMapItem mapItemForCurrentLocation];
    MKMapItem *toLocation = [[MKMapItem alloc] initWithPlacemark:[[MKPlacemark alloc] initWithCoordinate:to addressDictionary:nil]];
    toLocation.name = @"Destino";
    [MKMapItem openMapsWithItems:[NSArray arrayWithObjects:currentLocation, toLocation, nil]
                   launchOptions:[NSDictionary dictionaryWithObjects:[NSArray arrayWithObjects:MKLaunchOptionsDirectionsModeDriving, [NSNumber numberWithBool:YES], nil]
                                                             forKeys:[NSArray arrayWithObjects:MKLaunchOptionsDirectionsModeKey, MKLaunchOptionsShowsTrafficKey, nil]]];

My question is, how can i return to my app after i use the maps? It was possible with google by using a webView, but i cant make it work on apple maps.

Thanks in advance and sorry for my bad english.

  • 1 1 Answer
  • 0 Views
  • 0 Followers
  • 0
Share
  • Facebook
  • Report

Leave an answer
Cancel reply

You must login to add an answer.

Forgot Password?

Need An Account, Sign Up Here

1 Answer

  • Voted
  • Oldest
  • Recent
  • Random
  1. Editorial Team
    Editorial Team
    2026-06-18T02:21:40+00:00Added an answer on June 18, 2026 at 2:21 am

    I’m afraid what you’re looking to achieve isn’t possible. You can pass in various launch options when you trigger the maps app (such as which map to use, where to center the map, etc), but what you can’t do is pass a callback to ‘return’ the user back to your when they are done. The user will have to manually navigate back to your app themselves.

    You might want to consider filing a feature request with Apple if you think this feature would be particularly worthwhile.

    • 0
    • Reply
    • Share
      Share
      • Share on Facebook
      • Share on Twitter
      • Share on LinkedIn
      • Share on WhatsApp
      • Report

Sidebar

Related Questions

I have implemented a CorePlot graph in my iOS application, however I am unable
i have implemented code like here but it's not working for iOS 5.0, it
I have implemented method to get contacts. For iOS 6, I used below code
I have implemented Single-Sign-On in my iOS 4.3 app successfully. Now I want to
I've integrated the Facebook sso for iOS and have the single sign on implemented
I have implemented correctly bump's api, and added this code: - (void) configureBump {
I have implemented delegate for scrollview in webview. Since , iOS 5 the default
In my application I have implemented apprequest refrenced from this url http://developers.facebook.com/docs/howtos/link-to-your-native-app-ios-sdk/ My problem
I have recently implemented the Google Analytics iOS SDK v2 into a number of
I implemented the plist in my iOS game following this tutorial: Now I have

Explore

  • Home
  • Add group
  • Groups page
  • Communities
  • Questions
    • New Questions
    • Trending Questions
    • Must read Questions
    • Hot Questions
  • Polls
  • Tags
  • Badges
  • Users
  • Help
  • SEARCH

Footer

© 2021 The Archive Base. All Rights Reserved
With Love by The Archive Base

Insert/edit link

Enter the destination URL

Or link to existing content

    No search term specified. Showing recent items. Search or use up and down arrow keys to select an item.