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Home/ Questions/Q 4561338
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Editorial Team
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Editorial Team
Asked: May 21, 20262026-05-21T18:03:37+00:00 2026-05-21T18:03:37+00:00

I have installed Play on OSX 10.6 and wanted to test the baseline memory

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I have installed Play on OSX 10.6 and wanted to test the baseline memory usage. I read the deployment documentation and noticed that running Play behind a reverse proxy server is suggested. What I have seen when I run play run myApp which basically prints hello world is this:

Initial memory usage when started is:
10345    java   user    0.1 22  71.5 MB Intel (64 bit)

after a few several thousand hits, it grows substantially to:
10345    java   user    0.1 26  123.7 MB    Intel (64 bit)  

Which is fine and all, but it slowly creeps up to 140MB after few thousand more
test requests.

My question is targeted at the above amount of memory and if these numbers are normal.
I was looking at the amount of java memory playapps.com offers and
going by my findings suggests that my HelloWorld app will not fit in 64MB base plan.

How can that be ? Is there a production version of play run MyApp that doesn’t
enable development related features ?

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  1. Editorial Team
    Editorial Team
    2026-05-21T18:03:38+00:00Added an answer on May 21, 2026 at 6:03 pm

    Have you tried running you app using the -Xmx64m switch (set “jvm.memory= -Xmx64m” in application.conf). I have been doing a lot of memory analysis of Java recently, and it is often lazy about garbage collection. If the max memory size is not restricted, it does not always fight to keep the memory size low.

    Running in prod mode will help, as it does not have the compiler overhead.

    Play website does run on the smallest playapps server, which is 64Mb, and that is far more complex than hello world example you give. So smallest playapps should be fine!

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