I have just completed my game with C# XNA 4.0 and when I compile and run it works perfectly.
I just have 1 question. What do I do next to package it all up and make it uploadable so people can download and play.
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This is answered throughly on the MSDN page Distributing Your Finished Windows Game. Especially if you just want to use the simple, standard ClickOnce method of distribution.
The page Packing and Distributing Your Game has info if you’re not doing a normal Windows distribution.
If you’re looking for a bit more info, this answer here is probably worth reading.