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Asked: May 10, 20262026-05-10T17:19:22+00:00 2026-05-10T17:19:22+00:00

I have just started using Boost 1.36. These libraries would be very useful in

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I have just started using Boost 1.36. These libraries would be very useful in reducing the amount of code needed in the unmanaged C++ software project that I am working on.

However when I tried to used these libraries my compile times increased ten fold. This would pretty much offset the productivity gains I would receive by using the library.

I am using a 3GHz Intel Dual Core with 2GB of RAM and VS 2003.

There is a snippet of the code that I added.

  #include 'boost/numeric/ublas/matrix.hpp'    #include 'boost/numeric/ublas/vector.hpp'   #include 'boost/numeric/ublas/matrix_proxy.hpp'    typedef ublas::bounded_matrix <long double,NUM_OF_COLUMNS,NUM_OF_CATEGORIES,ublas::row_major> Matrix;   typedef ublas::bounded_vector <long double,NUM_OF_COLUMNS> Vector;    

void Print(const Matrix& amount)
{

Vector total;  total.clear(); for (int category = 0; category < NUM_OF_CATEGORIES; category++) {     PrintLine(ublas::row(amount, category));     total += ublas::row(amount, category); }  PrintLine(total);    

}

Is the problem with VS 2003?
I know that VS 2008 is faster but upgrading is going to be a hard sell.
Is it just that Boost is optimized for fast run times not fast compile times?
Am I just using the Boost Library in a sub-optimal manner?
Or am I just using the wrong tool for the job?

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  1. 2026-05-10T17:19:22+00:00Added an answer on May 10, 2026 at 5:19 pm

    Have you tried using precompiled headers? That is including the boost headers in StdAfx.h or whatever header file you use for precompiled headers?

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