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Home/ Questions/Q 616861
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T18:22:20+00:00 2026-05-13T18:22:20+00:00

I have made a server and a client in C# which transfers files. But

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I have made a server and a client in C# which transfers files. But when transferring it pauses for some seconds and then continues. I have uploaded a video on YouTube to demonstrate: http://www.youtube.com/watch?v=GGRKRW6ihLo

As you can see it sometime pauses and then continues.

Receiver:

        using (var writer = new StreamWriter(Path.Combine(_localPath, file.FileName))) {
            var buffer = new byte[_bufferSize];
            while (file.Transferred < file.Size && _active) {
                int read = ns.Read(buffer, 0, _bufferSize);
                writer.BaseStream.Write(buffer, 0, read);
                file.Transferred += read;
            }
            writer.Close();
        }

Sender:

            using (var reader = new StreamReader(file.FilePath)) {
                var buffer = new byte[_bufferSize];
                while (file.Transferred < file.Size && _active) {
                    int read = reader.BaseStream.Read(buffer, 0, _bufferSize);
                    ns.Write(buffer, 0, read);
                    file.Transferred += read;
                }
                reader.Close();
            }
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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T18:22:20+00:00Added an answer on May 13, 2026 at 6:22 pm

    Try setting

    // Sends data immediately upon calling NetworkStream.Write.
    tcpClient.NoDelay = true;
    

    Send

    var buffer = new byte[ tcpClient.SendBufferSize ];
    

    Read

    var buffer = new byte[ tcpClient.ReceiveBufferSize ];
    

    The TcpClient.SendBufferSize and TcpClient.ReceiveBufferSize can vary depending on platform. I have in some cases made the buffer half the size or twice the size – of the TcpClient Buffer size.

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