I have made it open a full screen window but now how can i create a button to have it exit the application?
Also, do you know any good tutorials to learn. I can’t seem to find many?
Lastly can i use the opengl code that i learn to work with java in c++ or is that opengl completely different?
This is the code i have:
package game;
import static org.lwjgl.opengl.GL11.*;
import org.lwjgl.opengl.*;
import org.lwjgl.*;
public class Main {
public Main() {
try {
Display.setDisplayMode(Display.getDesktopDisplayMode());
Display.setFullscreen(true);
Display.create();
} catch(LWJGLException e) {
e.printStackTrace();
}
}
}
lwjgl does not provide any high level widgets such as buttons. You’ll need to draw the button using gl calls (use the button image as texture for a quad. Start with a colored rectangle before trying textures). Then you’ll need to check for mouse click events in the button area. You may want to consider using a higher level library on top of lwjgl to simplify this.