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Editorial Team
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Editorial Team
Asked: May 20, 20262026-05-20T10:31:08+00:00 2026-05-20T10:31:08+00:00

I have made this game for Mac OS, but I realised that i need

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I have made this game for Mac OS, but I realised that i need to make it better with multiplayer.

Im an experienced Cocoa developer (so please, no RTFM’s) but for some reason I never even touched on networking. I was wondering how I could send game date from com1 to com2, and vice versa, over different wifi networks.

Cheers, Conor

Edit: When I say different wifi networks, I mean no bonjour. I want to be able to play the game in the US with a guy in china!

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  1. Editorial Team
    Editorial Team
    2026-05-20T10:31:09+00:00Added an answer on May 20, 2026 at 10:31 am

    I can just copy my answer from this question 🙂
    MAC IOS IPC: how to write P2P applications in MAC and IOS?

    Apple Bonjour is the way to go:
    – http://en.wikipedia.org/wiki/Bonjour_(software)
    – http://www.mobileorchard.com/tutorial-networking-and-bonjour-on-iphone/
    Especially the sample project from the last link might be useful.

    Quin (multiplayer tetris game) also uses Bonjour for example:
    – http://simonhaertel.de/

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