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Home/ Questions/Q 3345932
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Editorial Team
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Editorial Team
Asked: May 18, 20262026-05-18T01:14:38+00:00 2026-05-18T01:14:38+00:00

I have many classes/methods like this: template<typename CharT, typename TraitsT = std::char_traits<CharT> > struct

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I have many classes/methods like this:

template<typename CharT, typename TraitsT = std::char_traits<CharT> >
struct Foo
{
   std::basic_string<CharT, TraitsT> getFoo(void) const
   {
     return "Foo"; // + this->member_var1 + this->member_var2...
   }
};

But depending on CharT, I have to use “”, L””, u”” or “U” (for char, wchar_t, u16char_t, u32char_t).

What syntax must be used to create strings that are independed from such template arguments?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-18T01:14:38+00:00Added an answer on May 18, 2026 at 1:14 am

    Do you really need the different literals, or can you use the iterator constructor?

    const char *f = "Foo";
    return std::basic_string<CharT, TraitsT>(f, f + 3);
    

    Maybe with something a bit more robust than “3” in there, if you’re worried about ease of changing the literal in future.

    In response to the point that this isn’t very nice, what about:

    template <typename CharT, typename TraitsT, size_t N>
    basic_string<CharT, TraitsT> proper_string(const char (&src)[N]) {
        return basic_string<CharT, TraitsT>(src, src+N-1);
    }
    

    Then you have:

    return proper_string<CharT, TraitsT>("Foo");
    

    If you really need the different literal, then the only thing I’ve thought of so far is to create traits for it, which is really horrible:

    template<typename T> struct FooString {
    };
    
    template<> struct FooString<char> {
        static const char *value() { return "Foo"; }
    };
    template<> struct FooString<wchar_t> {
        static const wchar_t *value() { return L"Foo"; }
    };
    ... etc ...
    
    return FooString<CharT>::value();
    
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