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Home/ Questions/Q 8680121
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Editorial Team
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Editorial Team
Asked: June 12, 20262026-06-12T21:09:52+00:00 2026-06-12T21:09:52+00:00

I have mobile online game and my server need user_id for the player. But

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I have mobile online game and my server need user_id for the player. But facebook only gives me access_token to request data from user account and doesn’t provide signed user_id. It’s important to have SIGNED user_id so no other user can pretend to be another just by replacing user_id in request to my server. Siging on client is no secure because anyone who cares can find secret key in client binary.

So now I will have to create intermediate step in authentication process – request to my server with access_token, which in turn request facebook for user info (which is sloooow and depends on my server geoposition (constant), not clients), create signature with MY_SERVER_PRIVATE_KEY + user_id, and send it back to client. This not a big problem, but create latency during authentication.

Do I miss something? Is there no way to receive user_id from facebook signed with my application secret key?

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  1. Editorial Team
    Editorial Team
    2026-06-12T21:09:53+00:00Added an answer on June 12, 2026 at 9:09 pm

    You cant get the signed user id ,unless the user has connected to your app first. So you have to either use client-side or the server-side Auth flow in your app.

    Application Auth Flow documentation at Facebook

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