I have multiple buttons that are using a single command with a command parameter to act on their “down” event among all types of interactions (click, keypress, touch). Turns out this isn’t enough for my application, and I must also know when the button is released. How do I do something similar for these buttons “up” event?
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I’ve found a combination of events are required to listen to:
PointerReleased, PointerCanceled, PointerCaptureLost should all be listened to in a touch environment for “up” events.