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Home/ Questions/Q 527059
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Editorial Team
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Editorial Team
Asked: May 13, 20262026-05-13T08:50:32+00:00 2026-05-13T08:50:32+00:00

I have multiple classes in a project that are exactly the same except for

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I have multiple classes in a project that are exactly the same except for the name of the class. Basically, they represent glorified enums loaded at runtime from config files. The classes look like this:

public class ClassName : IEquatable<ClassName> {
    public ClassName(string description) {
        Description = description;
    }

    public override bool Equals(object obj) {
        return obj != null &&
            typeof(ClassName).IsAssignableFrom(obj.GetType()) && 
            Equals((ClassName)obj);
    }

    public bool Equals(ClassName other) {
        return other != null && 
            Description.Equals(other.Description);
    }

    public override int GetHashCode() {
        return Description.GetHashCode();
    }

    public override string ToString() {
        return Description;
    }

    public string Description { get; private set; }
}

I see no reason to copy this file and change the class name multiple times. Surely there’s a way I can just list what classes I want and have them automatically created for me. How?

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1 Answer

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  1. Editorial Team
    Editorial Team
    2026-05-13T08:50:32+00:00Added an answer on May 13, 2026 at 8:50 am

    I’d suggest using T4. A substantial advantage of this over code snippets is that if you change your template then all of your code will be updated to match.

    Put this in a file with the extension .tt

    <#@ template language="C#" #>
    <#@ output extension=".codegen.cs" #>
    <#@ assembly name="System.dll" #>
    <#@ import namespace="System" #>
    // <auto-generated>
    // This code was generated by a tool. Any changes made manually will be lost
    // the next time this code is regenerated.
    // </auto-generated>
    
    using System;
    using System.Collections.Generic;
    using System.Linq;
    using System.Text;
    
    namespace MyStuff
    {
    <# foreach (string classname in classes) {#>
        public class <#= classname #> : IEquatable<ClassName> 
        {
                public <#= classname #>(string description) {
            Description = description;
        }
    
        public override bool Equals(object obj) {
            return obj != null &&
                typeof(<#= classname #>).IsAssignableFrom(obj.GetType()) && 
                Equals((<#= classname #>)obj);
        }
    
        public bool Equals(<#= classname #>other) {
            return other != null && 
                Description.Equals(other.Description);
        }
    
        public override int GetHashCode() {
            return Description.GetHashCode();
        }
    
        public override string ToString() {
            return Description;
        }
    
        public string Description { get; private set; }
        }
        }
    
    <# } #> 
    }
    
    <#+ string[] classes = new string[] {  "Class1",
                                           "Class2" };
    #>
    

    VS will generate a source file for you. Just add to the array classes when you need a new class.

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