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Home/ Questions/Q 812553
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Editorial Team
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Editorial Team
Asked: May 15, 20262026-05-15T01:13:18+00:00 2026-05-15T01:13:18+00:00

I have my app, using functionality that is based on unity application block. Sometimes

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I have my app, using functionality that is based on unity application block. Sometimes I need to throw ResolutionFailedException manually. In v1.2 constructor of ResolutionFailedException had three parameters – typerequested, namerequested and exception. In v2.0 fourth parameter was added – buildercontext. I’m not creating it manually, so I have no reference to it and no idea where I can get it. Roughly speaking, I’m only overriding Resolve method in particular way and I’m not interfere in standard mechanism of policies, strategies and so on. Could anyone help?

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  1. Editorial Team
    Editorial Team
    2026-05-15T01:13:18+00:00Added an answer on May 15, 2026 at 1:13 am

    Actualy this exception is not supposed to be called by developer, anyway you can call it following way

        throw new ResolutionFailedException(
                typeof (IConcreteService), 
                "IConcreteService", 
                null, 
                new BuilderContext(null, null, null, null,                    NamedTypeBuildKey.Make<IConcreteService>("nameOrNullIfResolvedNotNamedInstance"), null)
                );
    
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